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Noragen Neirfallas
Rabble Inc. Legio De Mortem
3196
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Posted - 2016.10.22 04:09:30 -
[1] - Quote
This is just what eve needs. A good shove in the direction of pay to win...
Member and Judge of the Court of Crime and Punishment
Confirming that we all play in Noragen's eve. - BeBopAReBop RhubarbPie
ISD Max Trix favourite ISD
'"****station games" - Sun Tzu' - Ralph King-Griffin
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Noragen Neirfallas
Rabble Inc. Legio De Mortem
3208
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Posted - 2016.10.24 05:36:10 -
[2] - Quote
Pami Walker wrote:Dark Lord Trump wrote:The entire point of highsec is that you can't run up to someone and shoot them in the face without either a) getting CONCORDed or b) tricking them into shooting first. Do I think that hisec should be safe? No. That doesn't mean that you should be able to pay to turn it into lowsec. I disagree, hi sec should be safe. If CCP is hurting for money, why is it that they allow their players to drive away thousands of possible subscribers each month. When people start playing, they do not understand aggression mechanics. The do not understand what a war dec means. Pretty much they do not understand much at all yet they are harvested to make pvp wannabes look good on the killboards. Is this solution simple, no not at all. But some one, some place needs to step and make a lot of people unhappy by changing some mechanics. How, i don't know. Maybe make industrial ships ungankable in 8,9,10 space. Maybe by not canceling aggressor status till your podded. Like i said, i do not know, however if eve wants to be a game for more people than the usual sociopaths and psychopaths, then it needs to step out of the darkness and into the light. Maybe a Privateer might be a start. It would allow them to shoot any one with an active weapons timer. Allow them to pod aggressors without penalty. I am not sure. I do know however that CCP is making a push to get more people involved with eve. It would just be sad if their efforts went to waste simply people the newbies quit cause they got ganked and didn't understand why. Especially when they get laughed at when they ask why. Please provide the proof that goes with this line of thinking about potential new customers quitting because of xyz. I eagerly await your response and proof.
PS CCP collected statistics given at fanfest about player retention would be a good place to start your search.
Member and Judge of the Court of Crime and Punishment
Confirming that we all play in Noragen's eve. - BeBopAReBop RhubarbPie
ISD Max Trix favourite ISD
'"****station games" - Sun Tzu' - Ralph King-Griffin
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Noragen Neirfallas
Rabble Inc. Legio De Mortem
3208
|
Posted - 2016.10.24 06:07:25 -
[3] - Quote
Crack Spawn wrote:Pami Walker wrote:Dark Lord Trump wrote:The entire point of highsec is that you can't run up to someone and shoot them in the face without either a) getting CONCORDed or b) tricking them into shooting first. Do I think that hisec should be safe? No. That doesn't mean that you should be able to pay to turn it into lowsec. I disagree, hi sec should be safe. If CCP is hurting for money, why is it that they allow their players to drive away thousands of possible subscribers each month. When people start playing, they do not understand aggression mechanics. The do not understand what a war dec means. Pretty much they do not understand much at all yet they are harvested to make pvp wannabes look good on the killboards. Is this solution simple, no not at all. But some one, some place needs to step and make a lot of people unhappy by changing some mechanics. How, i don't know. Maybe make industrial ships ungankable in 8,9,10 space. Maybe by not canceling aggressor status till your podded. Like i said, i do not know, however if eve wants to be a game for more people than the usual sociopaths and psychopaths, then it needs to step out of the darkness and into the light. Maybe a Privateer might be a start. It would allow them to shoot any one with an active weapons timer. Allow them to pod aggressors without penalty. I am not sure. I do know however that CCP is making a push to get more people involved with eve. It would just be sad if their efforts went to waste simply people the newbies quit cause they got ganked and didn't understand why. Especially when they get laughed at when they ask why. If you remember Freelancer old Microsoft space game new york system was a no shoot zone NO PvP maybe noob systems, birth systems should be same? just a thought.. They are... baiting in newbro systems is grounds for a ban
Member and Judge of the Court of Crime and Punishment
Confirming that we all play in Noragen's eve. - BeBopAReBop RhubarbPie
ISD Max Trix favourite ISD
'"****station games" - Sun Tzu' - Ralph King-Griffin
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Noragen Neirfallas
Rabble Inc. Legio De Mortem
3208
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Posted - 2016.10.24 09:48:16 -
[4] - Quote
Gou Litvyak wrote:Noragen Neirfallas wrote: PS CCP collected statistics given at fanfest about player retention would be a good place to start your search.
Yeah that is leaving out the fact that the ganking/griefing caused more players to leave initially, but the few who stayed stayed longer(which was the point). In the end it hurts player retention on the big scale. Excellent sounds like you have a good argument to go on. Please post the evidence to go with this undoubtedly easily proven fact
Member and Judge of the Court of Crime and Punishment
Confirming that we all play in Noragen's eve. - BeBopAReBop RhubarbPie
ISD Max Trix favourite ISD
'"****station games" - Sun Tzu' - Ralph King-Griffin
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Noragen Neirfallas
Rabble Inc. Legio De Mortem
3209
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Posted - 2016.10.24 11:12:40 -
[5] - Quote
Gou Litvyak wrote:You never even looked at the sources you refer to, did you? Reminds me of political discussions, where people refer to documents but none reads them, and base their opinions of what they imagine the sources say.
What was said at fanfest was that the amount of players who got ganked, and stayed, dedicated to EVE long term. That does not mean that all ganked players stay, that wasnt even part of what was presented. Most newbies who got ganked permanently left EVE on the spot, the stats focused on the few who didnt. But thats not how things correlate.
Even if the few who stayed never got griefed/ganked, they would have dedicated to EVE anyways. I did watch it all. I was quite involved with a rather large group of fresh faced newbros at the time so I was rather intrigued. However I am still waiting for your evidence for the section I highlighted in bold. Or could it be you are kinda not really drawing your information from a quotable source. I find this is often the case and was hoping things would be different here
Member and Judge of the Court of Crime and Punishment
Confirming that we all play in Noragen's eve. - BeBopAReBop RhubarbPie
ISD Max Trix favourite ISD
'"****station games" - Sun Tzu' - Ralph King-Griffin
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Noragen Neirfallas
Rabble Inc. Legio De Mortem
3209
|
Posted - 2016.10.24 11:31:19 -
[6] - Quote
Gou Litvyak wrote:Since you were also there and didnt understand anything at all, let me put it to you simply. Ganking newbies makes the majority of them quit, the few who dont quit stay because the content is meaningful. A ship is a ship, when you lose it its lost. It sets a value on their assets unlike meaningless items in other games. That is why the handful of ganked newbies stay.
That is what was presented on fanfest, when you gank a newbie that player will nearly always be confused, find out he/she lost the ship, be angry, quit and uninstall to never come back. The few who dont, dedicate to EVE.
You can glorify ganking all you want, that doesnt change what was said, it just changes what you think was said that day. I'm not the one misunderstanding here. It was presented with those who were not killed as a comparison. Those who were killed had a much higher retention rate than those who weren't. Go back and watch it on youtube
Member and Judge of the Court of Crime and Punishment
Confirming that we all play in Noragen's eve. - BeBopAReBop RhubarbPie
ISD Max Trix favourite ISD
'"****station games" - Sun Tzu' - Ralph King-Griffin
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Noragen Neirfallas
Rabble Inc. Legio De Mortem
3211
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Posted - 2016.10.27 23:59:29 -
[7] - Quote
ISD Dorrim Barstorlode wrote:Thread has been moved to Player Features and Ideas Discussion. A thread got moved out of crime and punishment to die??? Today was a good day
Member and Judge of the Court of Crime and Punishment
Confirming that we all play in Noragen's eve. - BeBopAReBop RhubarbPie
ISD Max Trix favourite ISD
'"****station games" - Sun Tzu' - Ralph King-Griffin
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Noragen Neirfallas
Rabble Inc. Legio De Mortem
3219
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Posted - 2016.10.29 10:51:18 -
[8] - Quote
Rivr Luzade wrote:One way or another, whether you believe in CCP's data or not, this idea in itself is utter garbage and absolutely redundant because we already have 4/5 of the game designated as areas where you can engage anything you like freely and without or just minor limitiations. There's no need to argue about it at all and doing so is wasted time. End of story. What's more annoying than the suggestion itself is that people keep getting this thread up to the top every day since it got moved here... So you decided to give it a friendly bump?
Member and Judge of the Court of Crime and Punishment
Confirming that we all play in Noragen's eve. - BeBopAReBop RhubarbPie
ISD Max Trix favourite ISD
'"****station games" - Sun Tzu' - Ralph King-Griffin
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Noragen Neirfallas
Rabble Inc. Legio De Mortem
3224
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Posted - 2016.10.31 15:58:55 -
[9] - Quote
Donnachadh wrote:NO to the OP idea, we do not need an unrestricted killing license for high sec and that is exactly what this would become.
It is good to see that both sides of ganking / war decs versus player retention argument continues with blinders firmly in place as usual. The data given at fan fest proves nothing with regards to ganking / war decs and there affects on player retention positive or negative. I could go on for pages with the reasons why but most of you would not believe me even if I did and to be honest this neither the place nor the time to go into them.
But do you have hard data (preferably collected from a reputable source) to go with your pages of ramblings?
Member and Judge of the Court of Crime and Punishment
Confirming that we all play in Noragen's eve. - BeBopAReBop RhubarbPie
ISD Max Trix favourite ISD
'"****station games" - Sun Tzu' - Ralph King-Griffin
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Noragen Neirfallas
Rabble Inc. Legio De Mortem
3228
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Posted - 2016.11.03 00:12:23 -
[10] - Quote
Nevyn Auscent wrote:Corraidhin Farsaidh wrote:
To be clear I am neither pro or anti ganking, just interested in the numbers.
Don't think CCP gave out actual numbers. To summarise what I recall from the video. CCP said that those that stayed to 30 days tended to have engaged in some form of PvP more than those who left. I don't recall them splitting out the types of PvP to show any trend towards ganking. I also don't recall them doing any analysis of hours played, what the average trend of hours to first PvP experience was, or isolating any form of conditions. Basically it was a meaningless statistic they touted since they didn't actually compare appropriately. Since they included all the people who played 30 minutes then never came back in the group who 'left & didn't PvP'. And we have no idea how big any of those groups are. They also didn't look at the 2-3 month range of players who are probably where the bigger losses to ganking are, since that's where someone has scrapped together enough to be really worth ganking if they really are new, but often hasn't learnt about ganking yet. But yes, it's unlikely that ganking as a general act actually causes any relative harm to the community. Toxic behaviours inside the ganking community might, but there is a toxic subgroup in pretty much all the play styles who take things too far. How about you watch it before spouting nonsense. https://www.youtube.com/watch?v=A92Ge2S8M1Y
Now we can all argue on what wasn't there but lets face it they quite clearly lay out the % of those who were engaged in legal and illegal PvP and than stated which group had higher retention. People who canceled accounts cited ship loss as their reason for leaving >1% of the time
Member and Judge of the Court of Crime and Punishment
Confirming that we all play in Noragen's eve. - BeBopAReBop RhubarbPie
ISD Max Trix favourite ISD
'"****station games" - Sun Tzu' - Ralph King-Griffin
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